Hi, I've been having some talks in the background, and thanks to finding someone who knows how to reverse engineer the Kyle Hyde series since 2017, I've managed to get all character sprites after lots of tweaks.
However, there is a cost. Currently, sprite comparison shows that there are pixel color discrepancies in frames of animations. The reason stems from color rounding problems, which are not easy to fix without further research in C#. The good news is that they are negligible to the naked eye, but they are not the same color.
One of these is manually ripped, the other via tool. Can you tell?
Comparison results (Red=Non-matching pixels):
-The entire cast of Memo characters from the Notepad menu are not to be trusted, especially on the bottom part of the sprites. I have compared Alpha channels by extracting them, and haven't seen a problem there, most likely could be RGB value issue.
-Most of "Grab", "Get", "Look", "Hand" animations are not to be trusted. Especially on the grey outlines.
-Additional white pixel issues on monochrome characters are considered to be widespread, albeit pretty minor, and are likely to just affect the white outline's edges of the characters. Mila is no exception.
-"Main_Note" (Notepad Menu animations) and "System" (Door and Novel book animations) are probably safe, I have not found any issues on them so far. It's quite hard to assemble sprites for these, because as you advance further into the animation, their tile pattern changes.
In a desire to not ''contaminate'' the sprite animations that were extracted manually, I propose an idea of making a type of ''verified'' symbol next to manually extracted sprite animations, to ensure the reader that said sprites are 100% accurate in color and animation, alongside a disclaimer in every LW sprite gallery page.
What do you think? To do so, to wait more (it's not a project they are personally interested in, so they might drop it anytime), to continue doing manual sprites (might take 4-6 months)...?
I should add that, if 100% improvements come, then we can add said new files to replace each image, just that it will take some more time cause replacing images is a different procedure.